The number of minor Internet users is expanding and internet addicted teenagers in account for about 9.72% of the total number of teenage internet users. The paper aims to meet the educational reform requirements of the course "Adolescent Mental Health and Counseling" and provides empirical evidence and implementation about proper guidance on internet use including adolescents should be guided to use the internet correctly to obtain information and to curb the trend of internet addiction. This survey shows that more attention should be paid to the impact of online recreational activities on teenagers, especially role-playing and competitive games. It highlights the principles of behavioral therapy, gradually changing individuals' online behavior through reward mechanisms. Related implementation of token therapy focuses on establishing behavioral contracts for this curriculum education reform requires therapists and internet addicts to jointly agree on restrictions on online time and behavior, and determine which behaviors can receive token rewards. Utilizing the token economy system to conduct behavior correction on a junior high school boy addicted to online games and setting clear scoring procedures and reward mechanisms, the subject's game time was gradually reduced, and his academic performance and family responsibility were improved. During the intervention, the subject's game time was reduced from 6 hours per day to less than 1 hour. One month after the experiment, the subject's behavior change was stable, and his academic performance, family relationship, and self-control ability all improved. In this case, the token economy system has a significant effect in correcting adolescent Internet addiction behavior and provides important practical experience for subsequent interventions. Further, This educational reform proves that the progress of the participants can be reflected in gradually reducing token rewards which can also be manifested in successfully guiding internet addiction towards intrinsic motivation, reducing dependence on external rewards. It suggests also the skill training, including learning time management, stress management, emotional regulation, and enhancing social skills through group counseling and appreciates family support, which teaches family members to support behavioral changes in participants and enhances positive interactions within the family through family therapy.
Token Economy System; Internet Addiction; Educational Reform;Self-management; Adolescent Growth
Xie Z, Liu X, Yang Y, Shi M, Xu J, Qi Y, Shao Y, Gao C, Jin W, Tang S. Title Token Economy System Oriented Intervention for Junior High School Students' Internet Game Addiction Behavior: A Educational Reform Study. J. Soc. Sci. Res., 2025, 3 (1), doi: 10.58531/ijssr/3/1/1